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Divine Rebirth - The Lion Who Would Be Prince

Prince Leonardo Salazar, The Black Lion of Icnatil.

Completed the fully rigged model of the main character for my game Divine Rebirth. Now working in Unreal Engine.

My goal has been to represent a more functional and grounded look and feel to the arms and armor in my work, whilst sprinkling in high fantasy aspects. Hopefully I achieve that, in this piece. Played around with some special effects and applied them in the sketchfab renderer. I'm really pleased with the result.

Hope you all enjoy!

Divine Rebirth - The Lion Who Would Be Prince

Cloudhelm shield

Cloudhelm shield

Leo's coat of arms. A black lion under the twin moon sky, on an azure field.

Leo's coat of arms. A black lion under the twin moon sky, on an azure field.

Sketch of Leo in his game iconic gear. More closely designed after the German Gothic aesthetic.

Sketch of Leo in his game iconic gear. More closely designed after the German Gothic aesthetic.

Basic steel bastard sword (Type XIV Oakshott Typology) crafted in the township of Cloudhelm. I designed it with a Gothic Italian aesthetic, in mind.

Basic steel bastard sword (Type XIV Oakshott Typology) crafted in the township of Cloudhelm. I designed it with a Gothic Italian aesthetic, in mind.

Cloudhelmian bastard sword and scabbard details.

Cloudhelmian bastard sword and scabbard details.

Dramatic shot of the Ochs guard (Ue4)

Dramatic shot of the Ochs guard (Ue4)

Right shoulder guard (Ue4)

Right shoulder guard (Ue4)

Sword over shoulder (Ue4)

Sword over shoulder (Ue4)

Longtail guard (Ue4)

Longtail guard (Ue4)

Half Shield guard, close up (Ue4)

Half Shield guard, close up (Ue4)

Ochs guard (Ue4)

Ochs guard (Ue4)