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Dawning The Divine Shroud

The transformation of an Aderian noble, fused with the black ash of the void. Created for my game Divine Rebirth.

Rendered in UE4 as well as marmoset. I had also played around with importing him into Jump Force as an exercise to study the workflow of rigging my own assets to different a game skeletal assets. Learned a great amount tackling that prospect.

Marmoset Renders

Marmoset Renders

In Ue4

In Ue4

In UE4

In UE4

Divine Shroud In Jump Force

Divine Shroud In Jump Force